DeepMind figured out how to generate more realistic human voice and music with AI
Post Reply
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
08-09-2016, 06:01 PM
DeepMind figured out how to generate more realistic human voice and music with AI
https://deepmind.com/blog/wavenet-genera...raw-audio/

Quote:Allowing people to converse with machines is a long-standing dream of human-computer interaction. The ability of computers to understand natural speech has been revolutionised in the last few years by the application of deep neural networks (e.g., Google Voice Search). However, generating speech with computers — a process usually referred to as speech synthesis or text-to-speech (TTS) — is still largely based on so-called concatenative TTS, where a very large database of short speech fragments are recorded from a single speaker and then recombined to form complete utterances. This makes it difficult to modify the voice (for example switching to a different speaker, or altering the emphasis or emotion of their speech) without recording a whole new database.

This has led to a great demand for parametric TTS, where all the information required to generate the data is stored in the parameters of the model, and the contents and characteristics of the speech can be controlled via the inputs to the model. So far, however, parametric TTS has tended to sound less natural than concatenative, at least for syllabic languages such as English. Existing parametric models typically generate audio signals by passing their outputs through signal processing algorithms known as vocoders.

WaveNet changes this paradigm by directly modelling the raw waveform of the audio signal, one sample at a time. As well as yielding more natural-sounding speech, using raw waveforms means that WaveNet can model any kind of audio, including music.

I'm especially interested in the music generation aspect of AI. Those samples are very impressive.

Find all posts by this user
Like Post Quote this message in a reply
Post Reply
Forum Jump: