Forum Risk Game
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25-07-2012, 08:40 AM
RE: Forum Risk Game
Phew! Thanks Deep.

Produce gold.
Move 4 troops from W America into E America.
Buy 1 militia and deploy to capital.
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25-07-2012, 08:44 AM
RE: Forum Risk Game
(25-07-2012 08:40 AM)Magoo Wrote:  Phew! Thanks Deep.

Produce gold.
Move 4 troops from W America into E America.
Buy 1 militia and deploy to capital.

Your welcome - and you really should be taking 2 blocks of land also.. You probably should be glad I motivated you to switch to gold production.

“Forget Jesus, the stars died so you could be born.” - Lawrence M. Krauss
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25-07-2012, 08:59 AM
RE: Forum Risk Game
I can't take more than one blocks of land. Also, I was planning on getting gold anyway.

What I find stupid is the movement points. Let's say you have 10 men in a barracks. 5 of the men decide to go on a 200k treck to capture a new territory. The troops take the land but are exhausted so they cant go any further. But somehow, the 5 troops that are remaining in the barracks, who haven't moved at all, are now magically as tired as the troops who captured the land.
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25-07-2012, 09:04 AM
RE: Forum Risk Game
(25-07-2012 08:59 AM)Magoo Wrote:  I can't take more than one blocks of land. Also, I was planning on getting gold anyway.

What I find stupid is the movement points. Let's say you have 10 men in a barracks. 5 of the men decide to go on a 200k treck to capture a new territory. The troops take the land but are exhausted so they cant go any further. But somehow, the 5 troops that are remaining in the barracks, who haven't moved at all, are now magically as tired as the troops who captured the land.

you can move a troop from 7 to 4

deploy one unit to your capital and have it take over 8

“Forget Jesus, the stars died so you could be born.” - Lawrence M. Krauss
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25-07-2012, 09:12 AM
RE: Forum Risk Game
I am already moving half the army to Eastern America. This is why I think the moving system is messed up because the troops left in Weatern America are somehow unable to move.
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25-07-2012, 09:18 AM
RE: Forum Risk Game
(25-07-2012 09:12 AM)Magoo Wrote:  I am already moving half the army to Eastern America. This is why I think the moving system is messed up because the troops left in Weatern America are somehow unable to move.

Thats why you don't move them to eastern america.. buy a troop for your capital and move that troop to eastern america... Move some of the other troop up..

Knock knock... *taps Magoo's skull* anyone in there?

“Forget Jesus, the stars died so you could be born.” - Lawrence M. Krauss
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25-07-2012, 09:28 AM
RE: Forum Risk Game
I am now officially retarded! Big Grin Thanks Deep, but no more helping because we are supposed to be enemies.

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Produce gold.
Move 4 troops from 7 into 4.
Buy 1 militia and deploy it to Mexico.
Move troop from Mexico into easten America.
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25-07-2012, 09:29 AM
RE: Forum Risk Game
The turn order is confusing me.
You keep saying there is a turn order but it just seems everyone is posting their turn randomly.

"All that is necessary for the triumph of Calvinism is that good Atheists do nothing." ~Eric Oh My
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25-07-2012, 09:51 AM
RE: Forum Risk Game
Produce Science on 25
Buy 1 troop on 26
Move 5 troops from 26 to 24
Move 5 troops from 25 to 23

"All that is necessary for the triumph of Calvinism is that good Atheists do nothing." ~Eric Oh My
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25-07-2012, 10:01 AM
RE: Forum Risk Game
I don't trust a cow.

★★★★ forgive my lack of color. Just think ORANGE.
BUY 5 TROOPS
MOVE 8 TO ICELAND
★★★★

Hey muffs, my lands should be giving me some science right?

Ɨ͚͙͢͟͠Ŧ̯͔̳̺̬̣̻ͅ ͖̬̰͖̺Ŧ̭̻̲̳̝̦̗Ⱥ̹̩͚͘͠͡Ꝁ̷͖̲͓̖͍̺̻Ɇ̧͈̟̞S̨̢̟̥̮­͇͈͓͉͉̣ ̶̵̪̜̪̰͕̙̱̜Ⱥ̧̝͉̕Ł̰̤̲͠Ø̨̡̯͍͙̩̭̦̦͔͔͟Ŧ̵̠̣̬̝ͅ­̬͓͚ ̮͍͙Ŧ̷͍͖̳̺͕̲̬͚͜ͅØ̷̷̳̗̠̻ ̻̪M͉̠͟Ⱥ͏̫̳̣Ꝁ̶̷̜̪͈̪Ɇ̧̦̳̻̘͙̗͉̠ ̨̯͉͙͚̫͓̜̗̗͝͝Ⱥ̡͎̳̤͚ ̴̰̥̩͎̜̣̗̕ͅS̢͈Ŧ͕͉͓͚͔Ɇ͕̙͉̫͓͉͈̖͞ͅW҉̗̖̟̳́ ̢͕̲̰͔́͞
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