Hatred
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05-11-2014, 05:03 PM
Hatred
So I remember back in the day when people lost their shit over GTA 3 and Vice City back in 2001/02 for the ability to simply, well, kill anything you wanted. In 2002 we also got Manhunt, good ol' classic snuff tape making (although with a story). Skip to 2009 and we get the No Russian mission from Modern Warfare 2, where you are pitted to kill roughly 10 innocent civillians, or fail the misson. And here comes Hatred, a game that seems to take the next step by seemingly, from the trailer have some kind of "mercy kill" system, where they'll beg before you lop their head off. As a matter of fact, the only games I could think of that could be more morbid than this is pretty much one of those japanese rape simulators. The game has simple story it seems; you're a depressed motherfucker, and you'll take your anger out on your fellow citizens. About time I presented the damn trailer already:




Now, I'd just like your opinons.

As for mine, I never kill civilians in freeroam in later gen games like GTA IV, mainly because it's a game where NPC's show relalistic fear. It just simply makes me feel real bad and kind of sick. I don't think I'm gonna bother buying this game.

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05-11-2014, 05:19 PM
RE: Hatred
(05-11-2014 05:03 PM)ELK12695 Wrote:  So I remember back in the day when people lost their shit over GTA 3 and Vice City back in 2001/02 for the ability to simply, well, kill anything you wanted. In 2002 we also got Manhunt, good ol' classic snuff tape making (although with a story). Skip to 2009 and we get the No Russian mission from Modern Warfare 2, where you are pitted to kill roughly 10 innocent civillians, or fail the misson. And here comes Hatred, a game that seems to take the next step by seemingly, from the trailer have some kind of "mercy kill" system, where they'll beg before you lop their head off. As a matter of fact, the only games I could think of that could be more morbid than this is pretty much one of those japanese rape simulators. The game has simple story it seems; you're a depressed motherfucker, and you'll take your anger out on your fellow citizens. About time I presented the damn trailer already:




Now, I'd just like your opinons.

As for mine, I never kill civilians in freeroam in later gen games like GTA IV, mainly because it's a game where NPC's show relalistic fear. It just simply makes me feel real bad and kind of sick. I don't think I'm gonna bother buying this game.

I had a strong negative reaction when I first watched the trailer but now that I have thought about it for a while I think I know why.

1: Games where you can play the bad guy (Bioware does it the best) I find I have to force myself to be truly evil. I mean taking the easy path sometimes is just convenient but going out of you way to kick puppies and kill orphans is distasteful. In the Star wars: Knights of the old republic games I would always end up around the middle but more light side than dark on my first play through (the one where I was just experiencing the story) because to be full light side you have to be self destructively altruistic and to be full dark side you have to be self destructively malevolent. Neither is that appealing. This trailer struck that kind of cord in me. I found it distasteful.

2: I would not purchase this game. I do occasionally go full Psycho in free roam games (Elder Scrolls and Fable games being the ones I usually choose) but I very rarely keep the save and I often get bored with it not long after I start. I might slaughter Whiterun because a Guard bothered me but that is not the only thing to do in SKyrim. Ultimately this game reminds me a lot of Manhunt from Rockstar games and that game lost it's luster very quickly. I foresee the same thing happening here. The spree killing is going to get boring after the first 30 minutes and if that is all there is then there is no point in playing it. I can do spree kills in better games.

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05-11-2014, 05:27 PM
RE: Hatred
Postal 2 did it all with so much style more than a decade ago.





I especially liked the way you could piss on burning bodies as they crawled along the ground.

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05-11-2014, 05:49 PM
RE: Hatred
lol the press is going to have a field day with this game.
The game itself judging by the trailer just seems to be just cause as much mayhem as possible. I don't think there is any goal above that. There are better games, and I'll leave it at that.
Now if you want to talk about Spec Ops: The Line? Now that game really messed me up. I only have one play-through and that's enough. I just can't play it anymore.

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05-11-2014, 06:06 PM
RE: Hatred
(05-11-2014 05:27 PM)Elder Cunningham Wrote:  Postal 2 did it all with so much style more than a decade ago.





I especially liked the way you could piss on burning bodies as they crawled along the ground.

Jesus Christ that dialog is so fucking repetitive...

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05-11-2014, 06:17 PM
RE: Hatred
(05-11-2014 06:06 PM)Sam Wrote:  
(05-11-2014 05:27 PM)Elder Cunningham Wrote:  Postal 2 did it all with so much style more than a decade ago.





I especially liked the way you could piss on burning bodies as they crawled along the ground.

Jesus Christ that dialog is so fucking repetitive...

Yeah but throwing rotting cowheads at people to make them barf was pretty fucking entertaining.

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05-11-2014, 06:36 PM
RE: Hatred
(05-11-2014 05:03 PM)ELK12695 Wrote:  So I remember back in the day when people lost their shit over GTA 3 and Vice City back in 2001/02 for the ability to simply, well, kill anything you wanted. In 2002 we also got Manhunt, good ol' classic snuff tape making (although with a story). Skip to 2009 and we get the No Russian mission from Modern Warfare 2, where you are pitted to kill roughly 10 innocent civillians, or fail the misson. And here comes Hatred, a game that seems to take the next step by seemingly, from the trailer have some kind of "mercy kill" system, where they'll beg before you lop their head off. As a matter of fact, the only games I could think of that could be more morbid than this is pretty much one of those japanese rape simulators. The game has simple story it seems; you're a depressed motherfucker, and you'll take your anger out on your fellow citizens. About time I presented the damn trailer already:




Now, I'd just like your opinons.

As for mine, I never kill civilians in freeroam in later gen games like GTA IV, mainly because it's a game where NPC's show relalistic fear. It just simply makes me feel real bad and kind of sick. I don't think I'm gonna bother buying this game.

I'm with Revs. I never go out of my way to do evil shit, but the only reason I go out of my way to do good things is if doing it garners me extra XP for my character!

I played all the way through Manhunt, but after seeing them all you stop worrying with killing in the most gruesome way possible. It was just to survive without dieing after that! Didn't feel bad about taking them out because even the cops were corrupt & out to kill ya!

In GTA I never stopped the car and got out to shoot anybody, but if you're asking me to feel bad about all the pedestrians I mowed down, you're gonna have to give me a better drive-around-town mechanic Tongue

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05-11-2014, 06:53 PM
RE: Hatred
(05-11-2014 05:03 PM)ELK12695 Wrote:  So I remember back in the day when people lost their shit over GTA 3 and Vice City back in 2001/02 for the ability to simply, well, kill anything you wanted. In 2002 we also got Manhunt, good ol' classic snuff tape making (although with a story). Skip to 2009 and we get the No Russian mission from Modern Warfare 2, where you are pitted to kill roughly 10 innocent civillians, or fail the misson. And here comes Hatred, a game that seems to take the next step by seemingly, from the trailer have some kind of "mercy kill" system, where they'll beg before you lop their head off. As a matter of fact, the only games I could think of that could be more morbid than this is pretty much one of those japanese rape simulators. The game has simple story it seems; you're a depressed motherfucker, and you'll take your anger out on your fellow citizens. About time I presented the damn trailer already:




Now, I'd just like your opinons.

As for mine, I never kill civilians in freeroam in later gen games like GTA IV, mainly because it's a game where NPC's show relalistic fear. It just simply makes me feel real bad and kind of sick. I don't think I'm gonna bother buying this game.

wow that is some dark, f'd up shit. Great stuff for all those anti society murderous wannabes out there to play and fantasize with....wtf

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05-11-2014, 07:42 PM
RE: Hatred
Manhunt was pretty cool because of you're constant hatred of the villain voiced by Brian Cox egging you on.

Maybe there's more to this, but that opening of the trailer seemed so hilariously bad to me.. and it lacked any hint that it's ironically bad. It's rather blunt and upfront of being dark and depressed, but if that's it will no under substance, it's just another run of the mill thing to me.

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08-11-2014, 04:00 AM
RE: Hatred
(05-11-2014 05:19 PM)Revenant77x Wrote:  
(05-11-2014 05:03 PM)ELK12695 Wrote:  So I remember back in the day when people lost their shit over GTA 3 and Vice City back in 2001/02 for the ability to simply, well, kill anything you wanted. In 2002 we also got Manhunt, good ol' classic snuff tape making (although with a story). Skip to 2009 and we get the No Russian mission from Modern Warfare 2, where you are pitted to kill roughly 10 innocent civillians, or fail the misson. And here comes Hatred, a game that seems to take the next step by seemingly, from the trailer have some kind of "mercy kill" system, where they'll beg before you lop their head off. As a matter of fact, the only games I could think of that could be more morbid than this is pretty much one of those japanese rape simulators. The game has simple story it seems; you're a depressed motherfucker, and you'll take your anger out on your fellow citizens. About time I presented the damn trailer already:




Now, I'd just like your opinons.

As for mine, I never kill civilians in freeroam in later gen games like GTA IV, mainly because it's a game where NPC's show relalistic fear. It just simply makes me feel real bad and kind of sick. I don't think I'm gonna bother buying this game.

I had a strong negative reaction when I first watched the trailer but now that I have thought about it for a while I think I know why.

1: Games where you can play the bad guy (Bioware does it the best) I find I have to force myself to be truly evil. I mean taking the easy path sometimes is just convenient but going out of you way to kick puppies and kill orphans is distasteful. In the Star wars: Knights of the old republic games I would always end up around the middle but more light side than dark on my first play through (the one where I was just experiencing the story) because to be full light side you have to be self destructively altruistic and to be full dark side you have to be self destructively malevolent. Neither is that appealing. This trailer struck that kind of cord in me. I found it distasteful.

2: I would not purchase this game. I do occasionally go full Psycho in free roam games (Elder Scrolls and Fable games being the ones I usually choose) but I very rarely keep the save and I often get bored with it not long after I start. I might slaughter Whiterun because a Guard bothered me but that is not the only thing to do in SKyrim. Ultimately this game reminds me a lot of Manhunt from Rockstar games and that game lost it's luster very quickly. I foresee the same thing happening here. The spree killing is going to get boring after the first 30 minutes and if that is all there is then there is no point in playing it. I can do spree kills in better games.

Agreed.

I think Mass Effect was their best attempt at it, if only because they changed the dichotomy from light/dark to paragon/renegade. Even the best Paragon version of Commander Shepard will ending being responsible for the deaths of millions or more. It falls more along the lines of socialism (paragons is very often a cooperative peacemaker) versus libertarianism (renegade often cutting corners and stepping on necks for the sake of expedience for personal gain above all else) if you think about it, because it's more about method than anything else.

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