Mafia XXVII - TTA Edition II
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26-03-2014, 09:16 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:14 PM)LostandInsecure Wrote:  
(26-03-2014 09:03 PM)earmuffs Wrote:  Correct, more or less.
Though it's not 1st person to reach >50% neg rep.
It's anyone who reaches >50% neg rep.

And no they do not reset, they carry over.
The only purpose of the phase is for night actions.

Though I think dead people's rep will be removed otherwise killing someone could reduce the required amount of negative reps to kill and result in a chain reaction.
Or maybe I'll leave it in as an added dimension? Consider
Opinions on this welcome.
Ok so in a 24 hour period we can +/- rep anyone, every new 24 period we have the option to take back our rep, change a pos to a neg, or change a neg to a pos depending on who we think is town or mafia? Am I getting this right?

You can -/+ rep whoever whenever and change it whenever.

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26-03-2014, 09:17 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:03 PM)earmuffs Wrote:  Though I think dead people's rep will be removed otherwise killing someone could reduce the required amount of negative reps to kill and result in a chain reaction.
Or maybe I'll leave it in as an added dimension? Consider
Opinions on this welcome.

Couldn't you end up with a chain reaction whether you remove the dead person's rep or not?

Say a person has -4 and the are 8 people left. If someone does get perma-banned and they haven't voted either way on our person with -4 then that person is gone. Suddenly there are 7 players and they have -4.

I think it'll make it fun. People can't just throw a rep down and forget it, they'll have to remember to keep on top of updating them all the time.

Best and worst of Ferdinand .....
Best
Ferdinand: We don't really say 'theist' in Alabama. Here, you're either a Christian, or you're from Afghanistan and we fucking hate you.
Worst
Ferdinand: Everyone from British is so, like, fucking retarded.
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26-03-2014, 09:18 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:16 PM)earmuffs Wrote:  
(26-03-2014 09:14 PM)LostandInsecure Wrote:  Ok so in a 24 hour period we can +/- rep anyone, every new 24 period we have the option to take back our rep, change a pos to a neg, or change a neg to a pos depending on who we think is town or mafia? Am I getting this right?

You can -/+ rep whoever whenever and change it whenever.

Ok so then at the end of each 24 hour period you will add up everyone's reps to see who will be lynched?

Or will a person be immediately "lynched" when they reach a certain neg rep?

I have laughed, in bitterness and agony of heart, at the contrast between what I seem and what I am!
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26-03-2014, 09:18 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:17 PM)Hughsie Wrote:  
(26-03-2014 09:03 PM)earmuffs Wrote:  Though I think dead people's rep will be removed otherwise killing someone could reduce the required amount of negative reps to kill and result in a chain reaction.
Or maybe I'll leave it in as an added dimension? Consider
Opinions on this welcome.

Couldn't you end up with a chain reaction whether you remove the dead person's rep or not?

Say a person has -4 and the are 8 people left. If someone does get perma-banned and they haven't voted either way on our person with -4 then that person is gone. Suddenly there are 7 players and they have -4.

I think it'll make it fun. People can't just throw a rep down and forget it, they'll have to remember to keep on top of updating them all the time.

Fair point.

Ok I'll see how this plays out, reps stay if you are banned.

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26-03-2014, 09:19 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:18 PM)LostandInsecure Wrote:  
(26-03-2014 09:16 PM)earmuffs Wrote:  You can -/+ rep whoever whenever and change it whenever.

Ok so then at the end of each 24 hour period you will add up everyone's reps to see who will be lynched?

Or will a person be immediately "lynched" when they reach a certain neg rep?

Sounds like it can happen at any time, to any number of players. As soon as you reach the required neg rep, you're gone.

People used to laugh at me when I would say "I want to be a comedian". Well nobody is laughing now!

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26-03-2014, 09:20 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:17 PM)Hughsie Wrote:  
(26-03-2014 09:03 PM)earmuffs Wrote:  Though I think dead people's rep will be removed otherwise killing someone could reduce the required amount of negative reps to kill and result in a chain reaction.
Or maybe I'll leave it in as an added dimension? Consider
Opinions on this welcome.

Couldn't you end up with a chain reaction whether you remove the dead person's rep or not?

Say a person has -4 and the are 8 people left. If someone does get perma-banned and they haven't voted either way on our person with -4 then that person is gone. Suddenly there are 7 players and they have -4.

I think it'll make it fun. People can't just throw a rep down and forget it, they'll have to remember to keep on top of updating them all the time.

Damn it Hughsie
I thought I had it and now you confused me. What the heck do you mean?

I have laughed, in bitterness and agony of heart, at the contrast between what I seem and what I am!
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26-03-2014, 09:20 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:18 PM)earmuffs Wrote:  Fair point.

Ok I'll see how this plays out, reps stay if you are banned.

Wait, what? So if someone get's banned their given reps (as they were when they were banned) will still be counted?

Best and worst of Ferdinand .....
Best
Ferdinand: We don't really say 'theist' in Alabama. Here, you're either a Christian, or you're from Afghanistan and we fucking hate you.
Worst
Ferdinand: Everyone from British is so, like, fucking retarded.
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26-03-2014, 09:20 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:18 PM)LostandInsecure Wrote:  
(26-03-2014 09:16 PM)earmuffs Wrote:  You can -/+ rep whoever whenever and change it whenever.

Ok so then at the end of each 24 hour period you will add up everyone's reps to see who will be lynched?

Reps will be upgraded as often as I can.
I'll do a post detailing who's repped who at the point of that post so everyone can keep track easier.
It will also be updated in the OP.

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26-03-2014, 09:21 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:20 PM)LostandInsecure Wrote:  Damn it Hughsie
I thought I had it and now you confused me. What the heck do you mean?

As soon as you reach >50% neg reps you are banned. No waiting for the end of the phase, no limits on how many people can be banned per phase.

Best and worst of Ferdinand .....
Best
Ferdinand: We don't really say 'theist' in Alabama. Here, you're either a Christian, or you're from Afghanistan and we fucking hate you.
Worst
Ferdinand: Everyone from British is so, like, fucking retarded.
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26-03-2014, 09:21 PM
RE: Mafia XXVII - TTA Edition II
(26-03-2014 09:20 PM)Hughsie Wrote:  
(26-03-2014 09:18 PM)earmuffs Wrote:  Fair point.

Ok I'll see how this plays out, reps stay if you are banned.

Wait, what? So if someone get's banned their given reps (as they were when they were banned) will still be counted?

That's what I was asking opinions on.

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