What would it take to build a human caperble of flying with wings and look human?
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03-09-2017, 09:59 PM
RE: What would it take to build a human caperble of flying with wings and look human?
Go to Mass, and pray for release from Higg's.

Insufferable know-it-all.Einstein God has a plan for us. Please stop screwing it up with your prayers.
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04-09-2017, 01:35 AM
RE: What would it take to build a human caperble of flying with wings and look human?
(03-09-2017 09:55 PM)Paleophyte Wrote:  It's about now that you realize that what you've created is less of a flying hominid and more of a rapidly overheating man-shaped glide bomb.

But dayum if that is not THE most WH40K image ever! Big Grin
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05-09-2017, 08:42 AM
RE: What would it take to build a human caperble of flying with wings and look human?
(04-09-2017 01:35 AM)Peebothuhul Wrote:  
(03-09-2017 09:55 PM)Paleophyte Wrote:  It's about now that you realize that what you've created is less of a flying hominid and more of a rapidly overheating man-shaped glide bomb.

But dayum if that is not THE most WH40K image ever! Big Grin

Considering some of the other shit out that´s in the 40k universe, that wouldn´t even rank close to any top 10.

So in other words almost any of the other Primarchs (with perhaps the exception of Magnus The Red.. because he is basically magic), would be more realistic than Sanguinius could ever be.
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05-09-2017, 08:52 AM
RE: What would it take to build a human caperble of flying with wings and look human?
(05-09-2017 08:42 AM)Erikjust Wrote:  Considering some of the other shit out that´s in the 40k universe, that wouldn´t even rank close to any top 10.

True that. It does sound a rather 'orky' thing to do. Tongue

(05-09-2017 08:42 AM)Erikjust Wrote:  So in other words almost any of the other Primarchs (with perhaps the exception of Magnus The Red.. because he is basically magic), would be more realistic than Sanguinius could ever be.

They have anti-gravity devices small enough and self powered enough to clip onto hand held weapons...

So adding a few 'Bio-engineered' equivalent units into the already over bio-engineered 'Super soldiers' that are the Emperor's minions would seem to be an easy thing.

They have glands and extra organs for every thing in a Space Marine any way, don't they? Extra hearts, a third lung, super smell, hearing, sight and reflxes. Weird organs to remove poisons and such? Why not just add one more 'super organ' to generate an anti gravity field, lessen the Space Marine's weight and then they 'flap' them selves up, up and away?

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05-09-2017, 10:13 AM
RE: What would it take to build a human caperble of flying with wings and look human?
(05-09-2017 08:52 AM)Peebothuhul Wrote:  
(05-09-2017 08:42 AM)Erikjust Wrote:  Considering some of the other shit out that´s in the 40k universe, that wouldn´t even rank close to any top 10.

True that. It does sound a rather 'orky' thing to do. Tongue

(05-09-2017 08:42 AM)Erikjust Wrote:  So in other words almost any of the other Primarchs (with perhaps the exception of Magnus The Red.. because he is basically magic), would be more realistic than Sanguinius could ever be.

They have anti-gravity devices small enough and self powered enough to clip onto hand held weapons...

So adding a few 'Bio-engineered' equivalent units into the already over bio-engineered 'Super soldiers' that are the Emperor's minions would seem to be an easy thing.

They have glands and extra organs for every thing in a Space Marine any way, don't they? Extra hearts, a third lung, super smell, hearing, sight and reflxes. Weird organs to remove poisons and such? Why not just add one more 'super organ' to generate an anti gravity field, lessen the Space Marine's weight and then they 'flap' them selves up, up and away?

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The normal space marine organs are implanted in phase starting at the age of 10 and ending at the age of 18

Phase 1 A Secondary Heart: This simplest and most self-sufficient of implants allows a Space Marine to survive his other heart being damaged or destroyed, and to survive in low oxygen environments. Not just a back-up, the secondary heart can boost the blood-flow around the Marine's body.

Phase 2 Ossmodula: A small, complex, tubular organ, the ossmodula secretes hormones that both affect the ossification of the skeleton and encourages the forming bone growths to absorb ceramic-based chemicals that are laced into the Marine's diet.
This drastically alters the way a Space Marine's bones grow and develop. Two years after this implant is first put in the subject's long bones will have increased in size and strength (along with most other bones), and the rib cage will have been fused into a solid mass of bulletproof, interlocking plates.

Phase 3 Biscopea: This small, circular organ is inserted into the chest cavity and releases hormones that vastly increase muscle growth throughout the marine's body. It also serves to form the hormonal basis for many of the later implants.

Phase 4 Haemastamen: Implanted into the main circulatory system, this tiny implant not only increases the haemoglobin content of the subject's blood, making it more efficient at carrying oxygen around the body and making the subject's blood a bright red, it also serves to monitor and control the actions of the phase 2 and phase 3 implants.

Phase 5 Larraman's Organ: A liver-shaped organ about the size of a golf-ball, this implant is placed within the chest cavity and connected to the circulatory system. It generates and controls 'Larraman cells' which are released into the blood stream if the recipient is wounded. They attach themselves to leucocytes in the blood and are carried to the site of the wound, where upon contact with air they form a near instant patch of scar tissue, sealing any wounds the Space Marine may suffer.

Phase 6 Catalepsean Node: Implanted into the back of the brain, this pea-sized organ influences the circadian rhythms of sleep and the body's response to sleep deprivation. If deprived of sleep, the catalepsean node cuts in. The node allows a Marine to sleep and remain awake at the same time by switching off areas of his brain sequentially. This process cannot replace sleep entirely, but increases the Marines survivability by allowing perception of the environment while resting. This means that a Space Marine needs no more than 4 hours of sleep a day, and can potentially go for 2 weeks without any sleep at all.

Phase 7 Preomnor: This is essentially a pre-stomach that can neutralise otherwise poisonous or indigestible foods. No actual digestion takes place in the preomnor, as it acts as a decontamination chamber placed before the natural stomach in the body's system and can be isolated from the rest of the digestive tract in order to contain particularly troublesome intake.

Phase 8 Omophagea: This implant, also called "the Remembrancer", allows a Space Marine to 'learn by eating'. It is situated in the spinal cord but is actually part of the brain. Four nerve bundles are implanted connecting the spine and the stomach wall. Able to 'read' or absorb genetic material consumed by the marine, the omophagea transmits the gained information to the Marine's brain as a set of memories or experiences. It is the presence of this organ which has led to the various flesh-eating and blood-drinking rituals for which the Astartes are famous, as well as giving names to chapters such as the Blood Drinkers and Flesh Tearers. Over time, mutations in this implant have given some chapters unnatural craving for blood or flesh.

Phase 9 Multi-lung: This additional lung activates when a Space Marine needs to breathe in low-oxygen or poisoned atmospheres, and even water. The natural lungs are closed off by a sphincter muscle associated with the multi-lung and the implanted organ takes over breathing operations. It has highly efficient toxin dispersal systems.

Phase 10 Occulobe: This implant sits at the base of the brain, and provides hormonal and genetic stimuli which enable a Marine's eyes to respond to optic-therapy. This in turn allows the Apothecaries to make adjustments to the growth patterns of the eye and the light-receptive retinal cells - the result being that Space Marines have far superior vision to normal humans, and can see in low-light conditions almost as well as in daylight.

Phase 11 Lyman's Ear: Not only does this implant make a Space Marine immune from dizziness or motion sickness but also allows Space Marines to consciously filter out and enhance certain sounds. The Lyman's Ear completely replaces a Marine's original ear. It is externally indistinguishable from a normal human ear.

Phase 12 Sus-an Membrane: Initially implanted above the brain, this membrane eventually merges with the recipient's entire brain. Ineffective without follow-up chemical therapy and training, but with sufficient training a Space Marine can use this implant to enter a state of suspended animation, consciously or as an automatic reaction to extreme trauma, keeping the Marine alive for years, even if he has suffered otherwise mortal wounds. Only the appropriate chemical therapy or auto-suggestion can revive a Marine from this state. The longest recorded period spent in suspended animation was undertaken by Brother Silas Err of the Dark Angels, who was revived after 567 years.

Phase 13 Melanchromic Organ: This implant controls the amount of melanin in a Marine's skin. Exposure to high levels of sunlight will result in the Marine's skin darkening to compensate. It also protects the Marine from other forms of radiation.

Phase 14 Oolitic Kidney: In conjunction with the secondary heart this implant allows a Space Marine to filter his blood very quickly, rendering him immune to most poisons. This action comes at a price, however, as this emergency detoxification usually renders the Marine unconscious while his blood is circulated at high speed. The organ's everyday function is to monitor the entire circulatory system and allow other organs to function effectively.

Phase 15 Neuroglottis: This enhances a Space Marine's sense of taste to such a high degree that he can identify many common chemicals by taste alone. A Marine can even track down his target by taste.

Phase 16 Mucranoid: This implant allows a Space Marine to sweat a substance that coats the skin and offers resistance to extreme heat and cold and can even provide some protection for the marine in a vacuum. This can only be activated by outside treatment, and is common when Space Marines are expected to be fighting in vacuum.

Phase 17 Betcher's Gland: Consists of two identical glands, implanted either into the lower lip, alongside the salivary glands or into the hard palette. The gland works in a similar way to the poison gland of venomous reptiles by synthesizing and storing deadly poison, which the Marines themselves are immune to due to the gland's presence. This allows a Space Marine to spit a blinding contact poison. The poison is also corrosive and can even burn away strong metals given sufficient time.

Phase 18 Progenoids: There are two of these glands, one situated in the neck and the other within the chest cavity. These glands are vitally important and represent the future of the Chapter, as the only way new gene-seed can be produced is by reproducing it within the bodies of the Marines themselves. This is the implant's only purpose. The glands absorb genetic material from the other implanted organs. When they have matured each gland will have developed a single gene-seed corresponding to each of the zygotes which have been implanted into the Marine.

Phase 19 Black Carapace: The most distinctive implant, it resembles a film of black plastic that is implanted directly beneath the skin of the Marine's torso in sheets. It hardens on the outside and sends invasive neural bundles into the Marine's body. After the organ has matured the recipient is then fitted with neural sensors and interface points cut into the carapace's surface.
This allows a Space Marine to interface directly with his Power Armour. Without the Black Carapace many of the systems of the power armour will not function. While driving the vehicles of the Chapter, special spinal interface plugged into power armour and Black Carapace to provide the Space Marine an intuitive 'feel' for vehicles systems and controls, literally making him a part of his vehicle.

So from a scientific point of view how much of this is actually possible?
When we take into account that Space Marines aren´t created like the primarchs where, but regular male human children (for some reason these procedures doesn´t work on females) from the age of 10, who through out the next 8 years of their lives gets implanted with these implants.

The only thing i call bullshit on from the get go is the Omophagea organ that allows you to eat another living beings brains and relive their memories, i just don´t see how that is possible in anyways shape or form.

The other sounds plausible enough though i am a bit curious about room, secondary heart, third lunge.. i doubt there´s enough room in the body for any of that.
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05-09-2017, 10:43 AM
RE: What would it take to build a human caperble of flying with wings and look human?
Screw all that work.
We have evolved far beyond the need for wings.
We have luxury jets with large breasted flight attendants and a full bar.

[Image: anigif_enhanced-26851-1450298712-2.gif]
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05-09-2017, 11:38 AM (This post was last modified: 05-09-2017 11:42 AM by Peebothuhul.)
RE: What would it take to build a human caperble of flying with wings and look human?
(05-09-2017 10:13 AM)Erikjust Wrote:  ... Posted lots of stuff....

So, we have the muscle and bone lace. The heart turbo'ed (Well.. taking the straight 4 cylinder up to a V8 Tongue ) Boosted oxygen carried in the system and a booster for gaining even more oxygen into the blood system. Heck... if the Marine did not turn into an eight foot tall monster then just the above should enable the body to fly... given big enough wing-span and the muscles/skeleton to anchor and move them. Again, look back at the HUGE Pterasaur on the first page.

Like I said... add in a Physioglottiod gland to lower the Marines mass when they need to and they're powering through the air. (Yes... I just made that organ up. Just like everything else listed. Tongue )

Must admit reading along had me drifting back to my old Cyberpunk Rollplaying days with all the crazy, bleeding edge tech floated about in said setting.

[*"Ooo! Love your eyes!"]
[**"Mmmm thanks. They're the latest, limited edition, Nikons of course..."]

A freind who's a Nurse pointed out that 'Just' adding a second heart? Yah, it's not quite going to work the way the words imply Choombatta.

See... the ciculatory system is pretty much a closed loop. You put a hole in it anywhere and stuff leaks out. Put a second pump in there and stuff will leak out faster since there's more pressure pushing it through the system now.

More flow is good for doing more work... it's bad when you blow a gasket or get a puncture.

For a second heart to be of use when you want to boost the flow but not have wounds turn into arterial spray... you have to really adjust the plumbing to effectivly make TWO loops with closable cross connecting vavles.

In the Marine's case? They're so much bigger that adding in a second cyrculatory system would seem the proper thing to do. Heck... I'm surprised the above doesn't mention co-opting the lymph system in some new way. Wink

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07-09-2017, 04:59 PM
RE: What would it take to build a human caperble of flying with wings and look human?
[Image: e75.jpg]
I can tell you exactly how Sanguinius was able to fly. By the grace of the Holy God-Emperor of Mankind. All this talk of "hallow bones" and other nonsense is techno-heresy of the highest order.

Now....that said if you read the Blood Angels Index Astartes it's heavily suggested that his wings were a result of exposure to to the Warp as an baby, or a result of the mutations that are common place on Baal depending on which xeno lies you prefer. If that's true well...they wouldn't be required to obey physics as that's kinda the Warps whole gig. The fact he was clearly a latent psyker so the idea he had a passive power aiding his flight this seems the most reasonable explanation though.

As for could a human? Eh. If the Emperor wills it.

When valour preys on reason, it eats the sword it fights with.
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11-09-2017, 05:12 PM
RE: What would it take to build a human caperble of flying with wings and look human?
Boris Artzybasheff

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11-09-2017, 05:31 PM
RE: What would it take to build a human caperble of flying with wings and look human?
An increase in lift. Now whether Jeb Corliss looks human is a separate matter.




#sigh
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